Altho Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with violet socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. His silver hair is heavily combed to the left. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Altho took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He ran away from his former home and has been making his living as a Hunter for the past few years.
Motivation: He doesn't get along with people that don't share his tastes; and expand his business
Ideals: Impeccable. Flaws: Shy, Hedonist. Bonds: Nature, Job. Occupation: Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 43 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp. Jet (50 gp). Alexandrite (1300 gp). Blue star sapphire (1500 gp). Moonstone (50 gp).
Wymar Tyndall, Male Human [Permalink]
Personal [hide]
Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. His blonde hair is singed and shortened. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He is a Hag in disguise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Ruler
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 10000 cp.
Felgrat Wharton, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'7". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a club. His tied-back hair is auburn. He wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Felgrat was born in the west. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Doesn't want to be a Merchant and was forced into it by his family; and marry his brother to traveling adventurers
Ideals: Artistic, Persistence. Flaws: Insomniac. Bonds: Family, Religious. Occupation: Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 11 (+0) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d10+5, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 600 gp.
Arjhan Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a slight overbite and is overall scrawny. His black crest is thinning but still full. He is baby faced.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.
History: Born to a Bowyer, his father struggled to pay the bills. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Ideals: Persistence, Gifted. Flaws: Disease. Bonds: Poor, Family. Occupation: Miner
Voice: Indian accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 6)
Armor Class 9
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
