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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Fulbar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a white coat with brown slacks, and carries bastard swords. He wears his hair in dreadlocks. His gray eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fulbar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting, Opinionated, Professionalism. Flaws: Insane. Bonds: Rich. Occupation: Scribe

Voice: Booming voice

Attributes [hide]

Fulbar Tallfellow, Male Halfling Adept 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Druuk Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: He is typically in his Gardener uniform. He is portly but not overly obese. His chestnut hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Barber, his father struggled to pay the bills. He was an apprentice working in his father's forge. He has achieved small success as a Gardener.

Motivation: Further expansion of business; and expand his business

Flaws: Insane, Mundane, Shy. Bonds: Job, Poor. Occupation: Gardener

Voice: Soft and mumbly

Attributes [hide]

Druuk Churchill, Male Half-Orc Paladin 7
Medium (6'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. Golden pearl (60 gp). 1 Minor magic item.


Social Check DCs


Ernest Rodney, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a small bristly mustache and wavy chestnut hair. His fierce green eyes like to dwell on things.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He struck the Shoemaker job and began his own company from there.

Motivation: Wants his loneliness to end; and he has a crush on the local brewer

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Job, Has a crush. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Ernest Rodney, Male Human Bard 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)10 (+0) 16 (+3)14 (+2)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 20 gp.


Social Check DCs


Boddynock Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears an entirely grey suit with blue socks and a vest with buckled shoes. His hair is silver and curly. His fierce violet eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Boddynock was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: To prove his worth to the world; and an old rival family wants him found

Ideals: Fighting, Philantrophist. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

Boddynock Gobblefirn, Male Gnome Wizard 2
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)11 (+0) 17 (+3)13 (+1)
Skills Arcana +2, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 210 gp. Tiger eye turquoise (15 gp).


Social Check DCs

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