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NPC Generator

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Advanced [show]


Rrath Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear pastel pants and tee shirts. His feathered hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are gray.

Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Revenge; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Adventurer, Enemies. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Rrath Winthrop, Male Half-Orc Druid 14
Medium (6'7") Half-Orc, Chaotic Good (CR 14)
Armor Class 10
Hit Points 44 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)9 (-1) 13 (+1)15 (+2)
Skills Arcana +4, Insight +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146554

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'1" and wears a white vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is kept up in a ponytail inside a small hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Eccentric and domineering, Nalral will drive conversation. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. Nalral was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and wants a kiss

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Has a crush, Religious. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nalral Gorunn, Male Dwarf Druid 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 79 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)14 (+2) 14 (+2)16 (+3)
Skills Insight +6, Persuasion +7
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 3000 gp. Brown diamond (7000 gp). White opal (1000 gp). Chalcedony (20 gp). Tourmaline (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and dresses in black turtlenecks beneath a blue coat with brown slacks. His skin is also unnaturally pale. His blonde hair is still thick. His eyes, though not visible through his cowl, are amber.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a slaver, Aramil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Tailor and found it very stressful. He has drifted from career to career and currently works as a Tailor.

Motivation: Expand his business; and balancing his hectic life and new tailor responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Mentor, Job. Occupation: Tailor

Voice: Excited and jittery

Attributes [hide]

Aramil Ethanasath, Male Elf Cleric 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)12 (+1) 17 (+3)10 (+0)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 2500 sp.


Social Check DCs


Flask Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'2" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His left leg appears badly burned and disfigured. He keeps his long white fur kept up in a rat tail. He has a dull look in his hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also is a firm believer in the manly ideal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Flask grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Flask. He now spends his time doing works of charity.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Gifted. Flaws: Impulsive. Bonds: Criminal record. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Flask Moon, Male Tabaxi Warlock 4
Medium (6'2") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 16 (+3)18 (+4)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Orc, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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