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NPC Generator

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Advanced [show]


Ugol Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears green painted combat armor at almost all times. His brown hair is kept up in a ponytail inside a Stetson hat. His eyes are hazel and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.

History: When he was but 5 years old his parents immigrated from the north. Cursed with unlife at a very young age, Ugol has worked very hard to control his curse. He was granted psionic powers by his dying brother.

Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Ploughman

Voice: Russian accent

Attributes [hide]

Ugol Halsey, Male Half-Orc Monk 7
Medium (5'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 200 gp. A silver and pearl hairclip (90 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloak In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He has moderate length yellow fur. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the south his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He struck the Carpenter job and began his own company from there.

Motivation: To find somewhere to settle down; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Hedonist, Mundane. Bonds: Poor, Job. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Cloak In the Wind, Male Tabaxi Adept 9
Medium (6'4") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 33 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Deception +5, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 30000 cp. Deep blue spinel (1300 gp). Pink diamond (4000 gp). White opal (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears suspenders and violet workpants. His shirt is blue, and he wears a heavy violet leather apron most of the time. His golden hair is singed and shortened. He has gleaming, smiling hazel eyes.

Personality: Confrontational and typically high on some drug or another. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Flaws: Ugly, Addict, Antagonistic, Disease. Bonds: Family. Occupation: Stylist

Voice: Speaks with squeezed throat

Attributes [hide]

Robert Gentry, Male Human Bard 11
Medium (5'6") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 39 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)8 (-1) 13 (+1)15 (+2)
Skills History +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1500 gp. 1 Minor magic item.


Social Check DCs


Gardain Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Courier does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. His brown hair is matted, messy, and big. His green eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Doctor father left him crippled. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Philantrophist, Logical. Flaws: Ugly, Disease. Bonds: Job. Occupation: Courier

Voice: Stutters

Attributes [hide]

Gardain Brawnanvil, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs

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