Thamuz Ignominy, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His purple hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: This man loves writing and to teach people writing more than just about anything. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Thamuz was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He now owns his own business.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job. Occupation: Gardener
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Obsidian (12 gp). Golden yellow topaz (600 gp). Chalcedony (30 gp). 1 Minor magic item.
Kelter Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. His hair is cut close to his head. His face is covered beneath a completely black helmet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a Ruler, his father struggled to pay the bills. Through the years after Kelter was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Kelter's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Kelter and his spouse have recently divorced.
Motivation: He's attracted to the PC; and he's in love
Flaws: Shy, Antagonistic. Bonds: Attractive, Has a crush, Poor. Occupation: Slave Trader
Voice: Loud with bravado
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 100 sp. A miniature golden chest with tiny emeralds lining the top (170 gp).
Solomon Lancaster, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady violet eyes.
Personality: Calm and collected, he is a well trained Fisher. Energy wise he seems alert and responsive.
History: Solomon was born the youngest of three triplets. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and regain custody of his son
Ideals: Entrepeneur, Professionalism. Flaws: Ugly. Bonds: Job, Family. Occupation: Fisher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 130 gp.
Guy Peyton, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. His chestnut hair is cut short. He tend to wears goggles to shield his eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Rich, Family. Occupation: Healer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!


