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NPC Generator

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Advanced [show]


Wiggens Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy grey pantaloons and a black scarf. He wears his red hair down. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Courier for hire.

Motivation: He is unsatisfied with his job; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Optimist. Flaws: Shy. Bonds: Rich, Job, Enemies. Occupation: Courier

Voice: Mumbles to self between sentences

Attributes [hide]

Wiggens Nucklestamp, Male Gnome Fighter 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)16 (+3) 17 (+3)8 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Druidic, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Ernest Middleton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is knotted and matted. He has green eyes and a black hat with a yellow feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ernest grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ernest. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: To clean up the streets; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Hedonist. Bonds: Rich, Criminal record, Guardian. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ernest Middleton, Male Human Adept 6
Medium (6'6") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp.


Social Check DCs


Garl Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. His black hair is thinning but still full. His fierce gray eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Slave Trader. He is an amazing painter.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted from career to career and currently works as a Slave Trader.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Slave, In love. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Garl Addington, Male Half-Orc Adept 3
Medium (5'8") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Therai Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His brown hair is lengthy and is close to two feet long. His red eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Therai was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Therai Felicity, Male Tiefling Barbarian 2
Medium (6'7") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)10 (+0) 13 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1400 sp.


Social Check DCs

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