Kassoon
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NPC Generator

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Lvl.
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Advanced [show]


Randal Westcott, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and carries morningstars. His brown hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He then took over the family business and is one of the better Map Maker for hire.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Forgetful. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Randal Westcott, Male Human Commoner 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. 1 Masterwork Musical instrument.


Social Check DCs


Gunter Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears professional attire. His hair is golden and curly. He has gleaming, smiling gray eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is skeptical of what others tell him and is slow to trust.

History: His mother raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge.

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Gunter Coulson, Male Half-Elf Adept 11
Medium (5'11") Half-Elf, Neutral Good (CR 11)
Armor Class 12
Hit Points 84 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 14 (+2)9 (-1)
Skills Nature +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Goblin, Ignan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 140 pp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Krimmon Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tattered old clothes. His red hair is cut jaggedly and amateurishly. His brown eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also has developed a complete distrust of the Jeweler profession.

History: Gifted from a young age, Krimmon studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and to be a jeweler again

Ideals: Gifted. Flaws: Ugly, Sensitive, PTSD. Bonds: Job. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Krimmon Deephollow, Male Halfling Sorcerer 10
Small (3'0") Halfling, Neutral Good (CR 10)
Armor Class 14
Hit Points 66 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)13 (+1) 15 (+2)17 (+3)
Skills Athletics +4, Intimidation +7
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1600 gp.


Social Check DCs


Crampernap Beren, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His long white hair reaches down to his waist. His eyes are green and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Crampernap was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 14th year, his parents were killed by a gnolls raid, leaving Crampernap alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Passionate. Flaws: Ugly, Forgetful. Bonds: Poor, Enemies. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Crampernap Beren, Male Gnome Aristocrat 14
Small (3'8") Gnome, Lawful Good (CR 14)
Armor Class 11
Hit Points 106 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Perception +7, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0

Possessions: 1 Medium magic item.


Social Check DCs

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