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NPC Generator

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Advanced [show]


Aura On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a worn and beaten armor. His brown fur is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Aura will drive conversation. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Aura lived on a farm with his father, near the main road leading to a nearby town. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Extrovert. Flaws: Insane. Bonds: Family, Immigrant, Enemies. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Aura On the Mountaintop, Male Tabaxi Rogue 10
Medium (5'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 56 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)13 (+1) 13 (+1)18 (+4)
Skills Acrobatics +6, Investigation +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +5

Possessions: Jeweled anklet (4000 gp).


Social Check DCs


Thorpe Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has dyed his greying brown hair a little too much giving a sharp brown color. His amber eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since lost track of the people in his past.

Motivation: A strong sense of loyalty to Halfling people; and a rival would like him out of the picture

Ideals: Athletic. Flaws: Insane, Disease, Racist. Bonds: Criminal record, Family. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Thorpe Littlefoot, Male Halfling Warrior 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)16 (+3) 13 (+1)10 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Dwarven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ulfgar Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'4". He wears a grey coat over a brown low-cut shirt, and a deerstalker hat upon his head. His auburn hair is cut jaggedly and amateurishly. He has blue eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His father raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ulfgar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ulfgar. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants to get laid; and seeks redemption

Ideals: Optimist. Flaws: Fearful. Bonds: Nature, Criminal record, Has a crush. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ulfgar Trueblood, Male Dwarf Paladin 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 140 gp. 1 Everburning torch.


Social Check DCs


Arjhan Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries a battered sword and tarnished spear as well. His scarlet crest is braided into rings. His red eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.

History: Arjhan lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has achieved small success as a Mayor.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Family, Job. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Arjhan Wystongjiir, Male Dragonborn Ranger 9
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)15 (+2) 14 (+2)19 (+4)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Gnome, Elven
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 2000 sp. Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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