Bertram Westcott, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Butcher. He has styled his silver hair well, parting it to the left. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Bertram was born in the west. At a young age he loved to build and create. He worked as a nervous Butcher and found it very stressful. He then took over the family business and is one of the better Butcher for hire.
Motivation: Expand his business; and further expansion of business
Ideals: Opinionated, Gifted, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Butcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Just what you see.
Cask Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears blue trousers with brown and black striped suspenders. He wears various colorful collared shirts, and a wedding ring on his right hand. He keeps his white fur in a pixie cut. He wears crescent spectacles with a black brim.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Tabaxi compassion; and balancing his hectic life and new carter responsibilities is difficult
Ideals: Artistic. Flaws: Racist, Antagonistic. Bonds: In love, Job. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 35 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 2300 gp. Star ruby (800 gp). Freshwater pearl (6 gp). Lapis lazuli (6 gp).
Einkil Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears suspenders and red workpants. His shirt is green, and he wears a heavy red leather apron most of the time. His black hair is cut short with large spiked bangs in the front. His gray eyes dart from person to person.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Butcher arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He inherited the family business which he has now maintained for 3 years.
Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear
Ideals: Athletic. Flaws: Emotional, Fearful. Bonds: Rich, Job. Occupation: Butcher
Voice: Mousy voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 20 (+5) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 370 gp. 1 Masterwork Musical instrument.
Skûn Washington, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many yellow ritualistic tattoos. He is wearing a long, black, dusty cloak. His hair is black, silky, and of moderate length. His violet eyes dart from person to person.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Blacksmith soon after.
Motivation: Retire the richest man in the east; and he seems to be bored by most things
Ideals: Artistic, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Military, Job. Occupation: Blacksmith
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 800 sp.
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