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Advanced [show]


Iados Music, Male Tiefling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries a battered hammer and tarnished halberd as well. His brown hair has been sun bleached extensively. His red eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is a Lycanthrope in disguise. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He wants to meet his childhood hero; and wants to have a good time and be beloved

Ideals: Fighting, Persistence, Optimist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Jamaican accent

Attributes [hide]

Iados Music, Male Tiefling Commoner 6
Medium (6'9") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)17 (+3) 12 (+1)18 (+4)
Skills History +6, Intimidation +7
Senses Passive Perception 11
Languages Common, Draconic, Goblin, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 20000 cp. Red spinel (40 gp). Blue sapphire (1100 gp).


Social Check DCs


Zaffrab Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family Zaffrab was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zaffrab decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is untrained/undisciplined, which makes him dangerous.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Zaffrab Rofferton, Male Gnome Cleric 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 19 (+4)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Giant, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 2000 cp.


Social Check DCs


Drifting On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'9" and wears pastel leather gloves, a pastel jacket, and tight pants. His right hand appears badly burned and disfigured. His fur is greying and his face has many wrinkles. His hazel eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Drifting took refuge in the ruined castle and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist, Gifted. Bonds: Rich, Nature. Occupation: Jeweler

Voice: Hissing voice

Attributes [hide]

Drifting On the Water, Male Tabaxi Rogue 4
Medium (6'9") Tabaxi, True Neutral (CR 4)
Armor Class 15
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills History +5, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Draconic, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +7 / 1d10+5, Grapple +5

Possessions: 400 gp.


Social Check DCs


Shane Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'8", this man sports black clothing, slightly heavier than average wear. His blonde hair is smooth and relatively long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Logical. Flaws: Addict, Antagonistic, Disease. Bonds: Rich. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Shane Ariessus, Male Half-Elf Barbarian 9
Medium (5'8") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 89 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills History +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 190 pp.


Social Check DCs

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