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NPC Generator

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Advanced [show]


Rael Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This man prefers to wear green clothing when he does not wear armor, and sports empty pouches on his belt. He wears a broad hat to cover his moderate length chestnut hair. His fierce gray eyes like to dwell on things.

Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Rael lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Layabout, but he was a colossal failure. He has dedicated himself to building a better trade route.

Motivation: To be a Layabout again; and he has decided he is irredeemable

Bonds: Job, Adventurer, Family, Criminal record. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Rael Teinithra, Male Elf Fighter 10
Medium (4'9") Elf, True Neutral (CR 10)
Armor Class 13
Hit Points 63 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +7, Arcana +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +4

Possessions: 280 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Solid gold idol (400 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Gold music box (3000 gp).


Social Check DCs


Marbas Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright yellow suits and hats. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born the only child of a wealthy merchant. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Criminal record. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Marbas Pursuit, Male Tiefling Bard 5
Medium (5'10") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)12 (+1) 14 (+2)17 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Nirgel Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He is bristling with hidden weapons, mostly kukris and morningstars. He wears a Stetson hat to cover his moderate length black hair. His eyes, though not visible through his cowl, are silver.

Personality: Always inclined to offer people food he seems plenty friendly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Forgetful. Bonds: Rich, Criminal record. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Nirgel Scorn, Male Tiefling Fighter 12
Medium (5'9") Tiefling, Neutral Evil (CR 12)
Armor Class 12
Hit Points 105 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)17 (+3) 13 (+1)16 (+3)
Skills Performance +7, Religion +7
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Aquan
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. An abacus with copper, silver and gold markers (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Gold dragon comb with red garnet eye (300 gp). Embroidered and bejeweled glove (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Cockaby Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a large black jacket. His auburn hair is cut jaggedly and amateurishly. His fierce hazel eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy, Mundane. Bonds: Enemies. Occupation: Actor

Voice: Hard of hearing, loud

Attributes [hide]

Cockaby Ironhide, Male Gnome Ranger 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)15 (+2) 11 (+0)14 (+2)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs

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