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NPC Generator

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Advanced [show]


Cimer Grace, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and carries greatswords. He wears a small hat to cover his moderate length silver hair. His red eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He dropped out of school to support his sick mother, and resented it. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and to share knowledge with the world

Ideals: Fighting, Justice, Logical. Bonds: Family, Religious. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Cimer Grace, Male Tiefling Ranger 8
Medium (5'0") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rrath Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a skull on it. His chestnut hair and beard is wavy and long. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic, Mundane. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Rrath Mori, Male Half-Orc Bard 11
Medium (5'10") Half-Orc, True Neutral (CR 11)
Armor Class 11
Hit Points 79 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)12 (+1) 13 (+1)9 (-1)
Skills Medicine +5, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 60 pp. Alexandrite (1200 gp). Aquamarine (1200 gp).


Social Check DCs


Fallond Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Fallond took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Opinionated, Gifted. Flaws: Mundane. Bonds: Job, Religious. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Fallond Hammerstone, Male Dwarf Druid 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)9 (-1) 13 (+1)11 (+0)
Skills History +1, Persuasion +2
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 8000 cp. Solid gold idol (200 gp). Brass mug with jade inlays (300 gp). Solid gold idol (200 gp). 4 Holy water.


Social Check DCs


Tarhun Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan costume with the symbols of luck on his torso. His crest is scarlet and curly. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.

History: Born to a Stableman, his mother struggled to pay the bills. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and revenge

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Poor, Enemies. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Tarhun Raghthroknaar, Male Dragonborn Aristocrat 4
Medium (6'2") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)8 (-1) 14 (+2)16 (+3)
Skills Arcana +1, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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