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NPC Generator

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Advanced [show]


Reynard Willoughby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is singed and shortened. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. Reynard was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Junk Dealer. He used his abilities to travel the world and help people.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Ugly, Addict, Shy. Bonds: Rich, Immigrant. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Reynard Willoughby, Male Human Adept 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)14 (+2) 14 (+2)10 (+0)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp. Brass mug with jade inlays (100 gp).


Social Check DCs


Immeral Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fitting clothing which further accentuates his frame. His red hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He snorts whenever he laughs or is feeling confident. He enjoys reading and quiet.

History: Born to a pair of adventurers, Immeral grew up listening to his mother's many stories. A few years later when the south was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Logical, Athletic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Immeral Quinten, Male Half-Elf Warrior 15
Medium (5'6") Half-Elf, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 112 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Deception +6, Insight +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3

Possessions: 400 pp. Lapis lazuli (11 gp). Coral (160 gp). Chalcedony (50 gp). Deep blue spinel (700 gp). Violet garnet (700 gp).


Social Check DCs


Gale In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a faded coat and loose pants complete with small hat. He has moderate length beige fur. He tend to wears goggles to shield his eyes.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Tabaxi people; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Racist. Bonds: Adventurer, Nature. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Gale In the Storm, Male Tabaxi Bard 8
Medium (6'5") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 13 (+1)17 (+3)
Skills Insight +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 100 pp. Pink pearl (50 gp). Chrysoberyl (50 gp). Malachite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bagga Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears bulky grey painted plate armor. His brown hair is unkempt and raggedy. He has gray eyes and a grey hat with a white feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Around other people he will do his best to conceal his emotions and appear jolly.

History: Bagga was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to find somewhere to settle down

Ideals: Opinionated, Logical. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Stylist

Voice: Sighs a lot, exhausted

Attributes [hide]

Bagga Shelly, Male Half-Orc Commoner 2
Medium (5'8") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)10 (+0) 8 (-1)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 4000 cp. 1 Simple lock.


Social Check DCs

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