Drifting Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man tends to wear a blue poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. He keeps his long red fur kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.
History: Drifting hails from a village terrorized by gnolls. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.
Motivation: He wants revenge against gnolls; and revenge
Ideals: Philantrophist. Flaws: Insane. Bonds: Poor, Immigrant, Enemies. Occupation: Priest
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 13)
Armor Class 12
Hit Points 95 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 1000 gp. 1 Medium magic item.
Aust Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is well dressed, constantly wearing a tan suit, red shirt, and pastel tie. His hair is long and brown with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school to support his sick father, and resented it. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well; and regain custody of his son
Ideals: Logical. Flaws: Insane, Cynical, Secretive. Bonds: Family. Occupation: Scribe
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 6 (-2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Infernal, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp.
Richard Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of halberds, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is auburn. His eyes, though not visible through his cowl, are hazel.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A powerful brothel owner made him what he is. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Fighting. Bonds: Nature, Attractive, Mentor, Debt. Occupation: Mason
Voice: Booming voice
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 80000 cp. Malachite (4 gp). Rose (60 gp). Tourmaline (60 gp). Amethyst (60 gp). 1 Minor magic item.
Sun In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. His white fur has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.
History: Sun was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Flaws: Antagonistic, Selfish. Bonds: Poor, Adventurer. Occupation: Junk Dealer
Voice: Italian accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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