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NPC Generator

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Advanced [show]


Pelt In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light violet in addition to tight pants. His fur, while still mostly orange, has prominent grey streaks. His eyes are likewise yellow. His teeth are white and perfect.

Personality: Always inclined to offer people food he seems plenty friendly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Pelt is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels the way he acts is they only way to get by in the world; and wishes to resurrect an old love

Ideals: Philantrophist, Justice, Impeccable. Bonds: Attractive, Poor, In love. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Pelt In the Morning, Male Tabaxi Warrior 6
Medium (5'6") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 4000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mindartis Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This eastern man dresses like a well dressed Laborer does. His clothes are grease stained in places. He has wavy blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the east, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He has worked as a Laborer like his mother before him.

Motivation: Sabotage a competitor.

Ideals: Disciplined, Logical. Bonds: Job, Poor, Immigrant. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Mindartis Arnuanna, Male Elf Paladin 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Heward Everly, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is wearing a long, blue, dusty cloak. He has a hunchback. His hair, while still mostly red, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born at the edge of vast mountains. Heward was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Heward decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted from career to career and currently works as a Painter.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Flaws: Ugly, Racist. Bonds: Job, Nature, Criminal record, Family. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Heward Everly, Male Human Aristocrat 11
Medium (6'5") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 76 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Deception +6, Insight +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 110 pp.


Social Check DCs


Morthos Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. His chestnut hair is slicked back into a classic pompadour. His half smiles and red eyes are beguiling and draw you in.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Doctor.

Motivation: Further expansion of business.

Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Immigrant, Slave. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Morthos Sorrow, Male Tiefling Rogue 8
Medium (5'1") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 55 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)12 (+1) 16 (+3)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 140 pp. An abacus with copper, silver and gold markers (170 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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