Dorn Colby, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears bulky blue painted plate armor. His hair is cut close to his head. He wears a mask on his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Energy wise he seems alert and responsive.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dorn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dorn. He moves from town to town, unable to find a place to settle.
Motivation: He seems to be bored by most things; and he feels kind of lost in life
Ideals: Professionalism. Flaws: Depressed, Mundane. Bonds: Immigrant, Criminal record. Occupation: Roofer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'7") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 41 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 500 gp. Embroidered silk and velvet mantle with numerous moonstones (2500 gp). 1 Minor magic item. 1 Minor magic item.
Oppleby Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tan feathered hat and tan clothes. He wears his brown hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with his god.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is compelled to act according to his religious beliefs
Ideals: Joker. Bonds: Attractive, Religious, Rich, Job, Enemies. Occupation: Tanner
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 18 (+4) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp.
Olgoth Snowdon, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and is pretty ugly. His tied-back hair is black. His eyes are brown and catlike.
Personality: He will rave to anyone who will listen. Olgoth is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born into a rich family. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.
Motivation: Money/treasure; and doesn't want to be a locksmith and was forced into it by his family
Flaws: Ugly, Insane. Bonds: Family, Rich, Nature. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
Curran Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. His brown hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a minor phobia of water and hates getting wet.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He used his abilities to travel the world and help people.
Motivation: He is terrified, and will act out of fear; and to pay off his debts
Ideals: Gifted, Philantrophist. Flaws: Mundane, Fearful. Bonds: Debt. Occupation: Hunter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 27 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 21 (+5) | 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
Possessions: 2000 sp. Eye agate (5 gp). Star rose quartz (20 gp).
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