Gimble Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He very much looks the part of a Doctor. His auburn hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a minor phobia of water and hates getting wet.
History: Sold as a small child to a necromancer, Gimble was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Doctor like his mother before him.
Motivation: He feels threatened by others; and sabotage a competitor
Ideals: Professionalism. Flaws: Insane, Fearful. Bonds: Job, Mentor. Occupation: Doctor
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 104 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 2 | 1 | 1 | 0 |
Possessions: Fire opal pendant on a fine gold chain (700 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (700 gp). Old masterpiece painting (700 gp). Embroidered and bejeweled glove (3000 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Gold and topaz bottle stopper cork (900 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). 1 Minor magic item.
Donaar Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He keeps his long red crest kept up in a rat tail. He wears an eyepatch.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He misses his home and complains about the freezing weather, even in summer.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the west, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and he is wracked by social anxiety
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Bricklayer
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 200 sp. Bloodstone (30 gp). 1 Masterwork Common Ranged Weapon.
Delebean Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears suspenders and pastel workpants. His shirt is tan, and he wears a heavy pastel leather apron most of the time. His skin is also unnaturally pale. His blonde hair is lengthy. His amber eyes are slightly larger than normal.
Personality: He is almost excessively polite to everyone, even when angry. He receives visions of the future at random moments
History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Fletcher mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting. Flaws: Ugly, Shy, Disease. Occupation: Barrister
Voice: Timid voice
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 1 Minor magic item.
Zedaar Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a white vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has wavy scarlet crest. He has red eyes and a white hat with a brown feather.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Joker. Flaws: Ugly, Cynical, Disease. Bonds: Rich. Occupation: Banker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 100 gp.
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