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NPC Generator

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Advanced [show]


Clerebold Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He is bristling with hidden weapons, mostly nunchakus and scythes. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes and a grey hat with a tan feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He plays an instrument quite well.

History: Clerebold hails from a village terrorized by giants. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Persistence, Artistic. Bonds: Criminal record, Enemies, Family. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Clerebold Hybrid, Male Half-Elf Warlock 1
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)16 (+3) 13 (+1)9 (-1)
Skills Investigation +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Aquan, Infernal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 60 gp.


Social Check DCs


Chay Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears blue trousers with black and green striped suspenders. He wears various colorful collared shirts. His hair is chestnut and very short. His eyes are amber and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Energy wise he seems alert and responsive.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers.

Ideals: Professionalism. Flaws: Cynical, Mundane. Bonds: Poor, Family. Occupation: Courier

Voice: Speaks with lips pursed

Attributes [hide]

Chay Copperkettle, Male Halfling Ranger 10
Small (3'0") Halfling, Chaotic Neutral (CR 10)
Armor Class 16
Hit Points 65 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Athletics +4, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Terran
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 50 pp. Star ruby (500 gp). Blue-white diamond (2000 gp). Alexandrite (1300 gp). Chalcedony (70 gp). Sardonyx (70 gp). Chrysoprase (70 gp). Citrine (70 gp). Zircon (70 gp).


Social Check DCs


Zogdûsh Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized jet on his left hand. He wears a top hat to hide his balding. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered dancing. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Opinionated, Artistic, Entrepeneur. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Zogdûsh Churchill, Male Half-Orc Wizard 6
Medium (6'3") Half-Orc, Lawful Good (CR 6)
Armor Class 11
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 800 gp. Aquamarine (1500 gp). Blue quartz (7 gp). Alexandrite (1500 gp). Jasper (50 gp).


Social Check DCs


Lance Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He prefers to wear blue pants and tee shirts. His auburn hair is lengthy and is close to two feet long. He has hazel eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.

History: He got into the Armorer business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Armorer soon after.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Flaws: Impulsive. Bonds: Guardian, Job, Mentor, Religious. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Lance Denholm, Male Human Druid 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp. Red-brown spinel (110 gp). 2 Thunderstones.


Social Check DCs

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