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Great Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large black jacket. His fur is lavender, silky, and of moderate length. His hazel unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Armorer and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Great Mist, Male Tabaxi Cleric 6
Medium (6'6") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Insight +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His blonde hair has been sun bleached extensively. His skin is flawless and his gray eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also hits on women, regardless of circumstances.

History: Gifted from a young age, Alvyn studied abroad. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Alvyn took refuge in the old dungeon and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to get laid.

Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Has a crush, Nature. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Alvyn Miggledy, Male Gnome Adept 3
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 15 (+2)17 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Black pearl (300 gp). Rhodochrosite (4 gp).


Social Check DCs


Kilvar Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His white hair is heavily combed to the right. His fierce blue eyes like to dwell on things.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kilvar took refuge in the large cave and found the beat up greatsword and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by illithids. Kilvar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His spouse's relatives view him with great suspicion; and revenge

Ideals: Artistic. Bonds: Attractive, Enemies, Family, Nature. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Kilvar Frostbeard, Male Dwarf Cleric 12
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 113 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 21 (+5)16 (+3) 12 (+1)11 (+0)
Skills History +7, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Sylvan, Terran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 1000 gp. Violet garnet (500 gp). Bloodstone (30 gp). Pink pearl (120 gp). Star rose quartz (30 gp). Bloodstone (30 gp). Alexandrite (500 gp). Violet garnet (500 gp). Jasper (30 gp). Eye agate (15 gp). 1 Minor magic item.


Social Check DCs


Zephan Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in grey turtlenecks beneath a black coat with grey slacks. His top hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to loving parents in a slum to the south. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Shy. Bonds: Criminal record, Poor, Immigrant. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Zephan Joy, Male Tiefling Bard 1
Medium (6'7") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 10 (+0)16 (+3)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 4000 cp. Eye agate (16 gp). 1 Banded mail.


Social Check DCs

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