Tûkâ Halsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his red robe. He has a very tight haircut. His eyes are hazel and beady.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He can't help but pocket interesting objects he comes across
History: He was born a particularly ugly child, much to the horror of his parents. In his 12th year, his parents were killed by a illithids raid, leaving Tûkâ alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Bricklayer for the past few years.
Motivation: To reunite with his old friends; and sabotage a competitor
Flaws: Ugly. Bonds: Criminal record, Enemies, Job, Adventurer. Occupation: Bricklayer
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 34 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Aquan, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 9000 sp. A roughly beaten golden orb (90 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). 1 Minor magic item.
Az-Adar Moreno, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a long, blue cloak. He has a slight overbite and is overall scrawny. His chestnut hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He believes the world needs to unite to get rid of brigands once and for all.
History: He is the product a well kept family trust fund and as such has never really known need. In his 18th year, his parents were killed by a brigands raid, leaving Az-Adar alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: A rival would like him out of the picture; and a deep hatred of brigands
Ideals: Joker. Flaws: Mundane. Bonds: Enemies, Rich, Criminal record. Occupation: Barber
Voice: German accent
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 13)
Armor Class 9
Hit Points 93 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Gnome
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 5 | 4 |
Possessions: 900 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Gold music box (1000 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (600 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.
Anselm Braxton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy auburn hair. His face is covered beneath a completely black helmet.
Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Anselm has worked very hard to control his curse. He became a Sage soon after.
Motivation: Further expansion of business; and balancing his hectic life and new sage responsibilities is difficult
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Job. Occupation: Sage
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Good lock.
Elegant Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. He has brown fur. His green eyes have a joyful gleam in them most of the time.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a Tanner, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is untrained/undisciplined, which makes him dangerous.
Motivation: His religion dominates his actions; and to be a tanner again
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job, Poor, Religious. Occupation: Cook
Voice: Australian accent
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Black velvet mask with numerous citrines (150 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!


