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NPC Generator

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Advanced [show]


Aust Aloro, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, grey cloak. His long red hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Baker, who enjoyed hunting, Aust was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business.

Ideals: Joker. Flaws: Insane, Shy. Bonds: Attractive, Job, Nature. Occupation: Farmer

Voice: Speaks with lips pursed

Attributes [hide]

Aust Aloro, Male Elf Monk 2
Medium (4'11") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 170 gp. 1 Bullseye lantern.


Social Check DCs


Merihim Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blue hair is lengthy. His half smiles and silver eyes are beguiling and draw you in.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: Merihim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his brother's freedom.

Motivation: Sabotage a competitor.

Flaws: Selfish. Bonds: Attractive, Job, Poor, Family. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Merihim Sorrow, Male Tiefling Paladin 6
Medium (5'5") Tiefling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 8 (-1)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Thamior Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears professional attire. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Thamior studied abroad. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Fighting, Gifted. Bonds: Attractive, Adventurer, Immigrant. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Thamior Woods, Male Half-Elf Barbarian 11
Medium (5'9") Half-Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 94 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Investigation +5, Medicine +4
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fibblestib Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his pickaxe ready. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His fierce blue eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Marshal in town.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He struck the Marshal job and began his own company from there.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and sabotage a competitor

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Fibblestib Boondiggles, Male Gnome Warrior 14
Small (3'5") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 113 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 17 (+3)17 (+3)
Skills Medicine +8, Religion +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 300 pp. Deep blue spinel (1600 gp). Lapis lazuli (8 gp). Jasper (30 gp). Star rose quartz (30 gp). Onyx (30 gp). Rose (30 gp). 1 Medium magic item.


Social Check DCs

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