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NPC Generator

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Advanced [show]


Beast Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. His yellow fur is lengthy and is close to two feet long. His eyes are a pleasant yellow.

Personality: Beast is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life; and he is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Fearful, Shy, Depressed. Bonds: Military. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Beast Moon, Male Tabaxi Warrior 10
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 79 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +6

Possessions: 1 Minor magic item.


Social Check DCs


Skamos Justice, Male Tiefling [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. His hair is purple and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Skamos will drive conversation. He is obsessed with his god.

History: A powerful necromancer made him what he is. His childhood dream was to be a Sellsword, but he was a colossal failure. He now owns his own business.

Motivation: Expand his business; and further expansion of business

Ideals: Extrovert. Bonds: Attractive, Religious, Mentor, Job. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Skamos Justice, Male Tiefling Expert 5
Medium (5'3") Tiefling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 700 gp. Sard (70 gp). Amethyst (150 gp). Obsidian (16 gp).


Social Check DCs


Morgran Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in a clean green cloak covering his clean studded leather. He has a small bristly mustache and wavy black hair. His fierce brown eyes like to dwell on things.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Morgran has worked very hard to control his curse. He has worked as a Merchant like his father before him.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult.

Ideals: Passionate. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Morgran Daraln, Male Dwarf Paladin 4
Medium (3'11") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 17 (+3)15 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Draconic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Half-Plate. 1 Buckler. 1 Masterwork Heavy wooden shield.


Social Check DCs


Scrag Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. He has a silver handlebar mustache and slicked back silver hair. His hazel eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

Scrag Clapham, Male Half-Orc Ranger 2
Medium (5'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)11 (+0) 17 (+3)10 (+0)
Skills Acrobatics +2, History +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 190 gp.


Social Check DCs

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