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NPC Generator

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Advanced [show]


Mozikth Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. His white crest is heavily combed to the left. His fierce red eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His father raised him in a mountain cabin. While studying, he fell in love. They married and had a son. He has set out to sabotage the competition.

Motivation: He has a crush on the local Fortune-teller; and wishes to resurrect an old love

Flaws: Shy. Bonds: Job, Nature, In love, Has a crush. Occupation: Dilettante

Voice: Farmer accent

Attributes [hide]

Mozikth Daardendrian, Male Dragonborn Cleric 9
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Athletics +6, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 600 gp. Star rose quartz (20 gp). Violet garnet (1000 gp). Fiery yellow corundum (400 gp). Silver pearl (80 gp). Golden pearl (80 gp). 1 Minor magic item.


Social Check DCs


Purban Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears a grey Stetson hat and grey clothes. He is tall, broad shouldered and powerfully built. His silver hair and beard is wavy and long. His eyes are likewise brown.

Personality: Prone to second guessing himself, he comes off as nervous. He has all his life been fascinated with dancing.

History: He was born in the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He left for the west, certain he would find work there.

Motivation: Sabotage a competitor; and wants to raise his children well

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Family, Job. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Purban Deephollow, Male Halfling Adept 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 pp.


Social Check DCs


Zephan Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. His hair is silver and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Gifted from a young age, Zephan studied abroad. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.

Motivation: To unite with his brother; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed. Bonds: Immigrant, Family. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Zephan Idea, Male Tiefling Druid 1
Medium (6'7") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 sp.


Social Check DCs


Varis Fasharash, Male Elf [Permalink]

Personal [hide]

Description: 4'7" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is styled in orderly dreadlocks. He is baby faced.

Personality: He is fixated on the number 26. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Varis was raised in a hard working conservative environment. After coming to the age of reason, Varis took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Ruler soon after.

Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg

Ideals: Gifted, Impeccable. Flaws: Insane. Bonds: Attractive, Job. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Varis Fasharash, Male Elf Aristocrat 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 8 (-1)15 (+2) 14 (+2)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Violet garnet (700 gp). Amber (80 gp). 1 Masterwork Common Melee.


Social Check DCs

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