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NPC Generator

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Advanced [show]


Dadalan Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of nunchakus on his belt, each one with a amber on the hilt. He keeps his long blue crest kept up in a rat tail. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He also is a firm believer in the manly ideal.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dadalan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and his religion dominates his actions

Ideals: Fighting, Artistic. Flaws: Impulsive. Bonds: Attractive, Religious. Occupation: Baker

Voice: Sounds elderly

Attributes [hide]

Dadalan Xephyrbahnor, Male Dragonborn Fighter 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Frederick Nibley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears very tight pants and wife beaters, though occasionally he sports a tan coat. He is tall, broad shouldered and powerfully built. His red hair is knotted and matted. His thin eyebrows rest above his beady green eyes.

Personality: Calm and collected, he is a well trained Barrister. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Frederick studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now owns his own business.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Lazy, Racist. Bonds: Job. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

Frederick Nibley, Male Human Expert 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)16 (+3) 17 (+3)15 (+2)
Skills Investigation +5
Senses Passive Perception 13
Languages Common, Undercommon, Infernal, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp.


Social Check DCs


Rimple Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears pastel leather gloves, a pastel jacket, and tight pants. His hair is golden and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the south, but his parents moved at a very young age to the north. After coming to the age of reason, Rimple took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: To prove his worth to the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Persistence, Optimist, Gifted. Bonds: Attractive, Immigrant. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Rimple Quillsharpener, Male Gnome Warrior 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: Violet garnet (800 gp). Brown-green garnet (80 gp).


Social Check DCs


Vondal Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are likewise amber.

Personality: Eccentric and domineering, Vondal will drive conversation. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Vondal reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert. Flaws: Shy, Disease. Bonds: Attractive, Military. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Vondal Fireforge, Male Dwarf Bard 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 18 (+4)10 (+0)
Skills Insight +6, Medicine +6
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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