Hûmgrat Hale, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length black hair. His eyes are brown and he is always smoking a pipe.
Personality: Hûmgrat wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is a very good compulsive liar and kleptomaniac.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his absent father; and an old rival family wants him found
Ideals: Disciplined. Bonds: Criminal record, Military, Rich, Family. Occupation: Barber
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 2400 sp. Chalcedony (30 gp). Red garnet (60 gp).
Tod Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a green tunic with tan highlights, and long black pants that bunch up around his shoes. His blonde hair is slicked back into a classic pompadour. He has gleaming, smiling green eyes.
Personality: Aggressive, abrasive, and angry, Tod embodies much of what other species detest in the Halflings. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Tod abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.
Motivation: Wants his loneliness to end; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic, Hedonist, Disease. Bonds: Adventurer, Has a crush. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 14)
Armor Class 15
Hit Points 18 (14d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 9 (-1) | 16 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Auran, Goblin, Draconic
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp. Chalcedony (80 gp). Moonstone (80 gp). Alexandrite (500 gp). Malachite (15 gp).
Thoradin Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man wears skinny pants and wears a white and green robe with the hood down. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invites people to come help in his community garden.
History: When he was but 5 years old his parents immigrated from the south. A few years later when the north was not economically sound they moved to his current location. He now spends his time doing works of charity.
Motivation: To protect his home; and to clean up the streets
Ideals: Philantrophist. Flaws: Addict. Bonds: Poor, Immigrant, Guardian. Occupation: Detective
Voice: Strong lisp
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 210 gp. 1 Masterwork Common Melee.
Nithther Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in a clean pastel cloak covering his clean studded leather and is in decent physical shape. His crest is gold and curly. His skin is flawless and his gold eyes scan people very quickly.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He struck the Interpreter job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Optimist. Flaws: Insomniac, Mundane. Bonds: Attractive, Job. Occupation: Interpreter
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp.
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