Pallabar Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his chestnut hair. His eyes are likewise gray.
Personality: Pallabar is depressed about a lot of things. He tends to be a nihilist. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pallabar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He loathes his own lifestyle.
Ideals: Fighting, Athletic, Impeccable. Flaws: Depressed. Bonds: Attractive. Occupation: Detective
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 18 (+4) | 18 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Terran, Giant, Dwarven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 27000 cp. 1 Magnifying glass. 1 Silk rope. 1 Simple lock. 1 Masterwork Artisan’s tools.
Ohr Weld, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case, and carries daggers. His brown hair is cut jaggedly and amateurishly. His green eyes dart from person to person to random spaces in the air.
Personality: He will rave to anyone who will listen. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of a Masseuse, who enjoyed hunting, Ohr was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels threatened by others; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Nature, Religious. Occupation: Marshal
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 43 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 2000 sp. 1 Minor magic item.
Lone Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear blue tank tops with brown pants. He wears his lavender fur down. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Lone will drive conversation. He takes great joy in being the best Carpenter in town.
History: The child of a Glassblower, who enjoyed hunting, Lone was taken on many hunting expeditions. A freak accident while working with his Glassblower mother left him crippled. He has worked as a Carpenter like his mother before him.
Motivation: To be a Glassblower again; and balancing his hectic life and new carpenter responsibilities is difficult
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Job, Nature. Occupation: Carpenter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 35 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 |
Possessions: 60 pp.
Tharivol Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a well pressed and immaculate suit (or dress). He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He feeds upon the attention of others.
History: Sold as a small child to a slaver, Tharivol was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Architect, but he got bored and became a Spice Merchant. He became a Spice Merchant soon after.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult.
Flaws: Sensitive. Bonds: Attractive, Mentor, Job. Occupation: Spice Merchant
Voice: Italian accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 102 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Giant
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 |
Possessions: 800 pp. Star rose quartz (30 gp). Deep blue spinel (200 gp). Jade (110 gp). Moss agate (13 gp). Freshwater pearl (13 gp). Rose (30 gp). Deep green spinel (110 gp). Hematite (13 gp). Coral (110 gp). Deep blue spinel (200 gp). Moss agate (13 gp). Obsidian (13 gp). Banded agate (13 gp). Blue star sapphire (1100 gp). Carnelian (30 gp). Moss agate (13 gp). Fire opal (1100 gp). Red garnet (110 gp).
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