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NPC Generator

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Seed

Advanced [show]


Ishmoz Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple white line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His tied-back hair is brown. His eyes are brown and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Extrovert. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Ishmoz Harrington, Male Half-Orc Commoner 5
Medium (5'6") Half-Orc, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)10 (+0) 13 (+1)7 (-2)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gunter Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail. He keeps his golden hair in a pixie cut. His ears are large.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gunter was born in the north. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the north

Ideals: Joker, Persistence, Entrepeneur. Flaws: Ugly. Bonds: Slave. Occupation: Guard

Voice: Shortens vowels

Attributes [hide]

Gunter Othronus, Male Half-Elf Sorcerer 6
Medium (5'0") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Acrobatics +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp. 2 Antitoxin. 2 Alchemist’s fire.


Social Check DCs


Grom Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His deerstalker hat is riddled with cuts and holes. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Dilettante and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Poor, Family. Occupation: Dilettante

Voice: Spanish accent

Attributes [hide]

Grom Tinley, Male Half-Orc Druid 5
Medium (6'7") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Celestial, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 30000 cp. Tourmaline (80 gp). Chrysoberyl (80 gp). Chrysoprase (60 gp).


Social Check DCs


Varis Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. He wears a colorful flower in his golden hair. His violet eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the east. A freak accident while working with his Miller father left him crippled. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend.

Flaws: Disease. Bonds: Attractive, Adventurer, Poor. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Varis Woods, Male Half-Elf Adept 10
Medium (5'4") Half-Elf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 43 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Deception +4, Medicine +4
Senses Passive Perception 10
Languages Common, Elven, Goblin, Druidic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 12000 sp. Jasper (40 gp). Brown-green garnet (160 gp). Freshwater pearl (8 gp). 1 Minor magic item.


Social Check DCs

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