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NPC Generator

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Advanced [show]


Nalral Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'1" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His left hand appears badly burned and disfigured. His brown hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Flaws: Ugly, Terse. Bonds: Rich, Military. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Nalral Daraln, Male Dwarf Expert 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Andram Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with small hat. His brown hair is thinning but still full. His white eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a very good compulsive liar and kleptomaniac.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he has comitted a past crime that haunts him to this day

Ideals: Gifted, Fighting. Bonds: Immigrant, Criminal record, Job. Occupation: Beggar

Voice: Rolls R's

Attributes [hide]

Andram Dignity, Male Tiefling Commoner 5
Medium (6'3") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Auran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Jet (120 gp).


Social Check DCs


Thervan Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his whip. He has a slight overbite and is overall scrawny. His blonde hair is unkempt and raggedy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Carpenter, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Professionalism. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Fisher

Voice: Indian accent

Attributes [hide]

Thervan Conway, Male Half-Elf Paladin 11
Medium (5'0") Half-Elf, Chaotic Good (CR 11)
Armor Class 14
Hit Points 98 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +8, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 180 pp. Deep green spinel (40 gp). Black pearl (1300 gp). Sardonyx (50 gp). Tiger eye turquoise (13 gp). Smoky quartz (50 gp). Hematite (13 gp). Azurite (13 gp). 1 Minor magic item.


Social Check DCs


Nicholas Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black feathered hat and black clothes. His hair is cut close to his head. His skin is flawless and his green eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a font of random trivia from the lore and stories he has discovered

History: Nicholas was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Athletic, Logical. Flaws: Mundane. Bonds: Attractive, Family, Military. Occupation: Brewer

Voice: Rolls R's

Attributes [hide]

Nicholas Goltorah, Male Half-Elf Warlock 2
Medium (5'0") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 70 pp.


Social Check DCs

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