Windy Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears professional attire. His fur is brown and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he has passion for adventuring and risk
Ideals: Optimist, Gifted. Flaws: Addict, Shy. Bonds: Attractive. Occupation: Shepherd
Voice: Russian accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Brown-green garnet (150 gp).
Odo Leeming, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his whip ready. His white hair is cut jaggedly and amateurishly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He got into the Cartwright business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He then took over the family business and is one of the better Cartwright for hire.
Motivation: He would like to get married and retire; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Addict. Bonds: Job, Has a crush, Adventurer. Occupation: Cartwright
Voice: Farmer accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 54 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 2200 gp. Old masterpiece painting (1400 gp). Old masterpiece painting (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zaffrab Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: 3'5" and muscular, this western man wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has shaved his head bald. His ears are large.
Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Zaffrab took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and he has passion for adventuring and risk
Ideals: Athletic, Gifted, Justice. Flaws: Ugly. Bonds: Mentor. Occupation: Laborer
Voice: Slurs words
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 10)
Armor Class 12
Hit Points 80 (10d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1000 gp. Banded agate (9 gp). Sardonyx (40 gp). Tourmaline (100 gp). Blue quartz (9 gp). Blue star sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Guy Azzo, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: While he acts the brute, he is far gentler than he would appear. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Guy was born in the east. At a young age he loved to build and create. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Guy's homeland. Guy decided to take the middle way and become a bodyguard. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Server
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Goblin, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp.
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