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Qemuel Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His dark red hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a poor family in the city he treasured whatever gifts he got. Qemuel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Qemuel decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He ran away from his former home and has been making his living as a Baker for the past few years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to be a roofer again

Flaws: Ugly, Insane. Bonds: Job, Criminal record, Poor. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Qemuel Brilliance, Male Tiefling Warlock 16
Medium (6'6") Tiefling, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 97 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Deception +7, Perception +7
Senses Passive Perception 17
Languages Common, Abyssal, Terran
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 5000 gp. Jeweled electrum ring (8000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Silver comb with moonstones (600 gp). Solid gold idol (800 gp). Solid gold idol (800 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Jeweled anklet (3000 gp). Gold and topaz bottle stopper cork (1400 gp). Silver comb with moonstones (600 gp). Gold dragon comb with red garnet eye (1400 gp). Large well-done wool tapestry (100 gp). Solid gold idol (800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Finely wrought small gold bracelet (70 gp). Cloth of gold vestments (140 gp). 1 Medium magic item.


Social Check DCs


Fulbar Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft brown waves gently in the breeze. His golden hair is thinning but still full. He has green eyes.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.

History: Born in the west to a Marshal, Fulbar learned a great deal about his father's area of expertise. He dropped out of school to support his sick father, and resented it. He inherited the family business which he has now maintained for 6 years.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Gifted, Logical. Bonds: Rich, Job, Family. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Fulbar Elderberry, Male Halfling Druid 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp.


Social Check DCs


Andram Revile, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large grey jacket. His purple hair is singed and shortened. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of northern immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's since become an addict/alcoholic.

Motivation: He has passion for adventuring and risk; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Forgetful, Addict. Bonds: Immigrant, Adventurer. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

Andram Revile, Male Tiefling Commoner 1
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 140 gp.


Social Check DCs


Kelter Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, he is an attractive figure. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his white hair down. He has gleaming, smiling hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. Flattery will make him almost putty in your hands.

History: He comes from a rich northern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Many orcs want him driven away; and money/treasure

Flaws: Antagonistic, Selfish. Bonds: Attractive, Rich, Job, Enemies. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Kelter Whispermouse, Male Halfling Sorcerer 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 3000 sp.


Social Check DCs

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