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NPC Generator

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Advanced [show]


Pelt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a tan vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. He has wavy lavender fur. His green eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with finding treasure.

History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Barrister

Voice: Draws out vowels

Attributes [hide]

Pelt In the Wind, Male Tabaxi Commoner 4
Medium (5'5") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Garl Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is still thick. His hazel eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. The war was a terrible time for him, and Garl does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born into a rich family. His father was a soldier and died while he was still young. Garl was left his father's suit of armor and trained in its use and care. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Flaws: Shy, Depressed. Bonds: Rich, Military, Criminal record. Occupation: Seamstress

Voice: Sore throat, cough

Attributes [hide]

Garl Northcott, Male Half-Orc Ranger 8
Medium (5'6") Half-Orc, Neutral Evil (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Arcana +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp.


Social Check DCs


Barfa Clinton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black tunic with yellow highlights, and long blue pants that bunch up around his shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His eyes are likewise hazel.

Personality: Barfa speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small island village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Dyer like his father before him.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Bonds: Adventurer, Nature, Job. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Barfa Clinton, Male Half-Orc Ranger 7
Medium (5'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his black hair down. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Henry hails from a village terrorized by drow. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: In love, Enemies. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Henry Siannodel, Male Half-Elf Monk 15
Medium (4'11") Half-Elf, Neutral Good (CR 15)
Armor Class 11
Hit Points 92 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 5000 gp. Azurite (4 gp). Obsidian (4 gp). Deep blue spinel (800 gp). 1 Medium magic item.


Social Check DCs

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