Warryn Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His red hair is drawn into a tight pony tail with a clover scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to make people angry or surprised. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels threatened by others; and he is currently in port desperately looking for someone to get him out
Flaws: Antagonistic, Fearful. Bonds: Slave, Attractive, Nature. Occupation: Navigator
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Freshwater pearl (14 gp). Lapis lazuli (14 gp). 1 Minor magic item.
Harvest Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears bulky white painted plate armor. His fur is cinnamon and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Harvest grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He became a Gardener soon after.
Motivation: He is compelled to act according to his religious beliefs; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Job, Religious. Occupation: Gardener
Voice: Russian accent
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 15)
Armor Class 15
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Darrak Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. His hair is brown and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a minor phobia of water and hates getting wet.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Darrak took refuge in the old dungeon and found the beat up club and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety.
Flaws: Fearful, Shy. Bonds: Attractive, Nature. Occupation: Fletcher
Voice: Raspy
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1400 sp. 1 Chain shirt.
Baz Pinkerton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears long strands of ruby and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. He wears a broad hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: He speaks before he thinks and is too direct. He is a font of random trivia from the lore and stories he has discovered
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Logical, Gifted. Flaws: Impulsive, Antagonistic. Bonds: Rich. Occupation: Locksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 50 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +4
Possessions: Rich purple corundum (1600 gp).
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