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NPC Generator

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Advanced [show]


Manfred Gresham, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he prefers to wear green pants and tee shirts. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is afraid of women and trembles around them

History: Manfred was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Apothecary for hire.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Flaws: Sensitive, Shy, Depressed. Bonds: Job, Poor. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

Manfred Gresham, Male Human Bard 11
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 28 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Insight +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 2400 gp. Coral (160 gp). Moonstone (60 gp). Sard (60 gp). Chalcedony (60 gp). Golden yellow topaz (700 gp). Tiger eye turquoise (7 gp). Violet garnet (700 gp). Chrysoprase (60 gp). Obsidian (7 gp).


Social Check DCs


Alberich Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" eastern man, he wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy silver hair. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Alberich was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist, Artistic. Bonds: Rich, Military. Occupation: Gardener

Voice: Voice breaks

Attributes [hide]

Alberich Dankil, Male Dwarf Druid 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 370 gp.


Social Check DCs


Mûglûk Shipley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a card on it. His chestnut hair is matted, messy, and big. His green eyes dart from person to person to random spaces in the air.

Personality: He will rave to anyone who will listen. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the west his family was never financially stable. He has had some formal singing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Religious, Poor, Adventurer. Occupation: Servant

Voice: Nasally tone

Attributes [hide]

Mûglûk Shipley, Male Half-Orc Paladin 4
Medium (5'1") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 10 (+0)6 (-2)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 31000 sp. Jade (100 gp). Red spinel (100 gp). Jet (100 gp). 1 Minor magic item.


Social Check DCs


Wobbles Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a yellow armored body suit, with a simple brown line shooting up and back down, and is pretty ugly. His brown hair is slicked back into a classic pompadour. He has green eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a great chef.

History: He got into the Cartwright business at a young age. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Job. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Wobbles Horcusporcus, Male Gnome Bard 5
Small (3'6") Gnome, Lawful Evil (CR 5)
Armor Class 14
Hit Points 39 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp. Jasper (60 gp). Tourmaline (40 gp).


Social Check DCs

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