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NPC Generator

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Lvl.
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Advanced [show]


Heward Kendall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. His auburn hair is singed and shortened. He has gleaming, smiling hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: Sabotage a competitor; and to be a healer again

Ideals: Athletic. Flaws: Ugly, Selfish, Antagonistic. Bonds: Rich, Job. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Heward Kendall, Male Human Aristocrat 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)16 (+3) 15 (+2)8 (-1)
Skills Athletics +4, History +5
Senses Passive Perception 12
Languages Common, Celestial, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5

Possessions: 200 sp.


Social Check DCs


Ahrim Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered trident and tarnished pickaxe as well. His blue hair is braided into rings. His silver eyes dart from person to person to random spaces in the air.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was always a brilliant, if unscrupulous mind. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Ahrim's homeland. Ahrim decided to take the middle way and become a bodyguard. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Merchant

Voice: French accent

Attributes [hide]

Ahrim Dignity, Male Tiefling Barbarian 8
Medium (6'9") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 89 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)17 (+3) 15 (+2)15 (+2)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morgran Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He wears his white hair up. He has a dull look in his green eyes.

Personality: Aggressive, abrasive, and angry, Morgran embodies much of what other species detest in the Dwarves. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Crown-heir business at a young age. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Morgran Balderk, Male Dwarf Bard 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 4 Acid flasks.


Social Check DCs


Roger Trollope, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and is generally shirtless and showing off his tattooed chest. His left leg appears badly burned and disfigured. He keeps his auburn hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has set out to sabotage the competition.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Job, Rich, Criminal record. Occupation: Carpenter

Voice: Hollow voice

Attributes [hide]

Roger Trollope, Male Human Cleric 7
Medium (5'0") Human, Neutral Evil (CR 7)
Armor Class 10
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)11 (+0) 9 (-1)15 (+2)
Skills Nature +3, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Red garnet (50 gp). Silver pearl (50 gp). 1 Minor magic item.


Social Check DCs

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