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Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He keeps his long brown fur kept up in a rat tail. He wears large thick round spectacles.

Personality: He is fixated on the number 69. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the west. When Great reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To find somewhere to settle down; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Mundane. Bonds: Immigrant, Military, Criminal record. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Great In the Wind, Male Tabaxi Rogue 10
Medium (5'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 63 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)17 (+3) 13 (+1)17 (+3)
Skills Intimidation +7, Medicine +5
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Infernal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Kriv Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has styled his white crest well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Disciplined, Impeccable, Gifted. Flaws: Racist. Bonds: Attractive. Occupation: Barber

Voice: Italian accent

Attributes [hide]

Kriv Yarjerit, Male Dragonborn Expert 3
Medium (6'6") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)10 (+0) 9 (-1)16 (+3)
Skills History +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Anselm Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is lengthy and is close to two feet long. His fierce green eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Anselm lived on a farm with his mother, near the main road leading to a nearby town. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He then took over the family business and is one of the better Shepherd for hire.

Motivation: Revenge; and he'd like to take his coworkers down a peg

Bonds: Job, Family, Debt, Enemies. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Anselm Withrethin, Male Half-Elf Sorcerer 12
Medium (5'5") Half-Elf, True Neutral (CR 12)
Armor Class 11
Hit Points 51 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 11 (+0)17 (+3)
Skills Acrobatics +5, Performance +7
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 4000 gp. Malachite (9 gp). Red garnet (100 gp). Eye agate (9 gp). Zircon (30 gp). Jet (100 gp). Azurite (9 gp). Black star sapphire (1500 gp). Eye agate (9 gp). Chalcedony (30 gp). Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Colton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with brown socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His silver hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. Roland was born on a far northern plains where he grew up under the tutelage of his mother, an expert Performer. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Shy. Bonds: Adventurer, Mentor, Immigrant. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Roland Colton, Male Human Ranger 11
Medium (5'3") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills History +5, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +9 / 3d8+5, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2400 gp. Silver pearl (70 gp). Onyx (60 gp). Banded agate (6 gp). Coral (70 gp). Obsidian (6 gp). Coral (70 gp). Golden yellow topaz (500 gp). Black opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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