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NPC Generator

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Advanced [show]


Fragrant Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He very much looks the part of a Beggar. His black fur is still thick. He has a dull look in his amber eyes.

Personality: He acts crazy and hedonistic. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He's also a talented Roofer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Job, Poor. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Fragrant Wind, Male Tabaxi Expert 6
Medium (5'0") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gimûb Berkeley, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. His chestnut hair is lengthy. His eyes are a pleasant violet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gimûb was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Gimûb was born on a far northern mountains where he grew up under the tutelage of his father, an expert Fletcher. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and he's looking for his big break

Flaws: Terse, Forgetful. Bonds: Attractive, Poor, Immigrant. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Gimûb Berkeley, Male Half-Orc Warlock 3
Medium (6'0") Half-Orc, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Emerald Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He is generally well dressed albeit a few years behind the times. He keeps his brown fur in a flapper bob. His amber eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the west; and he uses money and sex appeal to get what he needs

Ideals: Joker, Entrepeneur. Bonds: Attractive, Nature, Rich. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Emerald Hummingbird, Male Tabaxi Ranger 19
Medium (5'5") Tabaxi, True Neutral (CR 19)
Armor Class 12
Hit Points 160 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)10 (+0) 11 (+0)16 (+3)
Skills Nature +6, Persuasion +9
Senses Passive Perception 10
Languages Common
Attacks Melee +9 / 5d8+3, Ranged +8 / 5d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1403

Possessions: 700 pp. Blue star sapphire (1000 gp). Alexandrite (1000 gp). Golden yellow topaz (1000 gp). Fiery yellow corundum (1000 gp). Alexandrite (1000 gp). Deep green spinel (100 gp). Black pearl (1000 gp). Deep blue spinel (1000 gp). Iolite (50 gp). Violet garnet (1000 gp). Peridot (50 gp). Malachite (11 gp). Zircon (50 gp). Obsidian (11 gp). Onyx (50 gp). Blue sapphire (1000 gp). Hematite (11 gp). Sard (50 gp). Coral (100 gp). Moss agate (11 gp). Aquamarine (1000 gp). Carnelian (50 gp). Aquamarine (1000 gp). Obsidian (11 gp). Moss agate (11 gp). Lapis lazuli (11 gp). Alexandrite (1000 gp). Blue quartz (11 gp). 1 Medium magic item.


Social Check DCs


Berrian Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and has the majority of his body covered in plate. His brown hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: Berrian wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Professionalism. Flaws: Ugly. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Berrian Hanali, Male Elf Wizard 2
Medium (4'11") Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Onyx (40 gp). Red garnet (160 gp).


Social Check DCs

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