Percival Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear pastel clothing when he does not wear armor. He wears a broad hat to hide his balding. His hazel eyes are passionate and lively.
Personality: He exudes charisma. He is a tour de force of persuasion. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Percival was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently the stress of being a Bather has made it difficult for him to sleep.
Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern
Ideals: Justice. Flaws: Insomniac. Bonds: Attractive, Job, Family. Occupation: Bather
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 37 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. Zircon (20 gp). Emerald (1400 gp). 1 Medium magic item.
Thoradin Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tan leather gloves, a tan jacket, and tight pants. He wears his white hair down. His gray unseeing eyes seem to look past you.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is frequently practicing swordplay.
History: The child of eastern immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Disciplined. Flaws: Disease. Bonds: Military, Immigrant, Nature. Occupation: Brewer
Voice: Soothing and warm
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 19 (+4) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 11000 cp.
Ur-Lasu Denholm, Male Half-Orc [Permalink]
Personal [hide]
Description: He usually wears his violet robe and has his ceremonial dagger always slung over his shoulder. He wears a colorful flower in his chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Family, Rich. Occupation: Interpreter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1200 gp. Golden yellow topaz (1600 gp). Rock crystal (70 gp). Iolite (70 gp). Black pearl (1600 gp).
Charles Van Es, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a grey collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly blonde, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.
History: Born to a Ploughman, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Professionalism, Persistence. Flaws: Antagonistic. Bonds: Poor. Occupation: Layabout
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
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