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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Richard Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His moppish silver hair is in a traditional bowl cut. He has a dull look in his green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Armorer, Richard learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a daughter. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down; and to reunite with his absent father

Flaws: Mundane. Bonds: Attractive, Job, In love, Family. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Richard Kitchur, Male Human Barbarian 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Athletics +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. Onyx (70 gp).


Social Check DCs


Azgrom Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His brown hair is kept up in a ponytail inside a feathered hat. He wears a mask on his face.

Personality: He has always had a great fascination with Half-Orc culture. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.

History: From birth he was tutored by a cruel and relentless mentor. In his 14th year, his parents were killed by a dire rats raid, leaving Azgrom alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Azgrom was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Marry his sister to traveling adventurers; and revenge

Ideals: Persistence. Flaws: Racist. Bonds: Mentor, Enemies, Family. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

Azgrom Blakely, Male Half-Orc Expert 7
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)8 (-1) 12 (+1)13 (+1)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs


Kelter Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. His hair is greying and his face has many wrinkles. His brown eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: To find somewhere to settle down.

Flaws: Ugly, Mundane, Insane. Bonds: Criminal record, Military. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Kelter Underfoot, Male Halfling Fighter 12
Small (3'2") Halfling, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 80 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)16 (+3) 10 (+0)15 (+2)
Skills Acrobatics +6
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Draconic, Terran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6

Possessions: 400 pp.


Social Check DCs


Hubert Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears professional attire and is in decent physical shape. His hair, while still mostly blonde, has prominent grey streaks. He has several tiny sapphire earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Hubert Qualanthri, Male Half-Elf Barbarian 2
Medium (4'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)15 (+2) 17 (+3)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 13
Languages Common, Elven, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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