Bucklal Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This man is wearing a tight black one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His white hair is lengthy and is close to two feet long. His brown eyes are passionate and lively.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Bucklal was born in the south. At a young age he loved to build and create. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc
Ideals: Logical, Persistence, Gifted. Flaws: Antagonistic. Bonds: Debt. Occupation: Actor
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 56 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Gnome, Infernal, Goblin
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 13000 sp. Old masterpiece painting (1000 gp). Cloth of gold vestments (100 gp). Gold music box (3000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item.
Jebeddo Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting black shirt and pants. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a pair of adventurers, Jebeddo grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.
Motivation: He wants to meet his childhood hero; and doesn't want to be a butcher and was forced into it by his family
Ideals: Persistence. Bonds: Immigrant, Criminal record, Adventurer, Family. Occupation: Butcher
Voice: Sounds elderly
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 400 gp. Chrysoberyl (80 gp). Amber (80 gp). Silver pearl (80 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item.
Adelard Harley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Weaver in town.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He tends to his Weaver job now, and dutifully fulfills any obligations he has.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to open a new tavern
Ideals: Artistic. Bonds: Rich, Attractive, Nature, Job, Criminal record. Occupation: Weaver
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp. Jasper (70 gp).
Eberk Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a perfectly clean shirt and pair of pants. He has a long brown beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is almost excessively polite to everyone, even when angry. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Eberk lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: His religion dominates his actions; and regain custody of his son
Flaws: Insane, Shy. Bonds: Attractive, Family, Poor, Religious. Occupation: Interpreter
Voice: Hollow voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1300 sp. Moss agate (8 gp). Lapis lazuli (8 gp). Obsidian (8 gp). 1 Chain shirt.
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