Kassoon
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NPC Generator

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Advanced [show]


Ozyman Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. His hair is long and black with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His green eyes peer out from beneath his feathered grey hat.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Pacifist. Flaws: Ugly. Bonds: Enemies, Religious, Immigrant. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Ozyman Elderberry, Male Halfling Rogue 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)10 (+0) 12 (+1)16 (+3)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. Rock crystal (60 gp).


Social Check DCs


Lewis Stansfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white vest and prefers red and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his silver hair down. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Terse, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Lewis Stansfield, Male Human Bard 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 16 (+3)18 (+4)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 110 gp.


Social Check DCs


Trag Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. His golden hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Stoic and calm, he prefers to meditate than take action. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He got into the Cartwright business at a young age. A few years later when the east was not economically sound they moved to his current location. He now owns his own business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Disciplined, Artistic. Bonds: Attractive, Job, Immigrant. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Trag Beitz, Male Half-Orc Adept 7
Medium (5'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)13 (+1) 9 (-1)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Nicor Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He tends to wear a large black jacket. He has a hunchback. His hair, while still mostly black, has prominent grey streaks. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast forest. Cursed with unlife at a very young age, Nicor has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his absent father; and to unite with his sister

Flaws: Ugly, Addict, Impulsive, Disease. Bonds: Nature, Family. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Nicor Disdain, Male Tiefling Sorcerer 8
Medium (6'0") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)12 (+1) 16 (+3)20 (+5)
Skills Perception +6, Stealth +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: Old masterpiece painting (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver comb with moonstones (100 gp).


Social Check DCs

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