Hugh Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He has the majority of his body covered in plate. He has shaved his head bald. His gray eyes have a joyful gleam in them most of the time.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now spends his time doing works of charity.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Philantrophist. Flaws: Antagonistic, Selfish. Bonds: Criminal record. Occupation: Butcher
Voice: Italian accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 20000 cp. Freshwater pearl (14 gp). Chrysoprase (70 gp). 1 Alchemist’s fire. 1 Everburning torch. 1 Alchemist’s fire.
Therai Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. His brown hair is braided into rings. His red eyes lackadaisically let the world flow into them.
Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He feeds upon the attention of others.
History: He got into the Shoemaker business at a young age. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.
Motivation: He is content; and he is greedy
Ideals: Gifted. Flaws: Mundane. Bonds: Job, Attractive, Rich. Occupation: Shoemaker
Voice: French accent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 18)
Armor Class 11
Hit Points 125 (18d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 3 | 3 | 3 | 3 | 2 | 1 |
Possessions: 14000 gp. Onyx (20 gp). Star rose quartz (20 gp). Jade (40 gp). Rock crystal (20 gp). Blue sapphire (1200 gp). Blue star sapphire (1200 gp). Zircon (20 gp). Violet garnet (1500 gp). Rhodochrosite (16 gp). Tiger eye turquoise (16 gp). Golden yellow topaz (1500 gp). Fire opal (1200 gp). Obsidian (16 gp). Blue star sapphire (1200 gp). Azurite (16 gp). Moss agate (16 gp). Blue quartz (16 gp). Sard (20 gp). Red garnet (40 gp). 1 Medium magic item.
Manfred Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He is dressed in earthy colors with a green and grey handkerchief worn on his left side. His black hair is still thick. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He dislikes all the random violence that takes place in the west. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the west to a Performer, Manfred learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Pacifist, Fighting. Bonds: Job. Occupation: Performer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 310 gp. 4 Holy water.
Kerkad Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple green robe with yellow stripes complete with hood, and carries falchions. He has moderate length blue crest. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Kerkad embodies much of what other species detest in the Dragonborns. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the north to a Stableman, Kerkad learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is wracked by social anxiety; and balancing his hectic life and new stableman responsibilities is difficult
Ideals: Fighting. Flaws: Antagonistic, Fearful, Secretive. Bonds: Job. Occupation: Stableman
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1800 sp.
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