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NPC Generator

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Advanced [show]


Andram Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. His hair is white and curly. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Miller and was forced into it by his family; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer, Family. Occupation: Miller

Voice: Hard of hearing, loud

Attributes [hide]

Andram Idea, Male Tiefling Bard 8
Medium (5'10") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)17 (+3) 11 (+0)19 (+4)
Skills Medicine +3, Nature +6
Senses Passive Perception 10
Languages Common, Aquan, Elven, Giant
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 500 gp.


Social Check DCs


Gerald Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has a large blue mantle and cape that has been intricately interwoven into his violet robe. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a island tribe. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of drow; and he is unsatisfied with his job

Ideals: Logical. Bonds: Job, Nature, Adventurer, Enemies. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Lindsay, Male Human Druid 11
Medium (6'2") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)18 (+4) 13 (+1)14 (+2)
Skills Arcana +8, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Goblin, Ignan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 18000 sp. Rose (50 gp). Jade (60 gp). Eye agate (7 gp). Blue star sapphire (1400 gp). Bloodstone (50 gp). Moss agate (7 gp). Silver pearl (60 gp). Rhodochrosite (7 gp). Red spinel (60 gp). Rose (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his dagger always slung over his shoulder. He is physically well-built. He wears his white hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the west to a Detective, Alex learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently the stress of being a Detective has made it difficult for him to sleep.

Motivation: Nothing but the best is good enough for him; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Insomniac. Bonds: In love, Job, Adventurer. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Alex Hadleigh, Male Human Barbarian 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)8 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Tiger eye turquoise (5 gp). 1 Antitoxin.


Social Check DCs


Shivering Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely brown suit with grey socks and a vest with buckled shoes. His white fur is lengthy and is close to two feet long. His eyes are likewise yellow.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with his god.

History: Shivering was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants his loneliness to end; and to reunite with his old friends

Flaws: Shy. Bonds: Religious, Family, Adventurer, Has a crush. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Shivering Blossom, Male Tabaxi Warlock 11
Medium (5'3") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 49 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 900 gp. Eye agate (6 gp). Violet garnet (800 gp). Rhodochrosite (6 gp). Alexandrite (800 gp). Emerald (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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