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NPC Generator

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Advanced [show]


Einkil Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'5" northern man, he is typically in his Body Guard uniform. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Body Guard arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Einkil Burrowfound, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)8 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 pp. 1 Half-Plate.


Social Check DCs


Dain Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His silver hair, when down, is lengthy. His hazel eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Dain was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Layabout.

Motivation: Further expansion of business.

Ideals: Passionate. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Dain Strongheart, Male Dwarf Rogue 12
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 60 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Insight +5, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Dudley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears red painted combat armor at almost all times. His hair is brown, silky, and of moderate length. His skin is flawless and his gray eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Wants a kiss; and further expansion of business

Ideals: Disciplined, Persistence. Bonds: Poor, Attractive. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Gilbert Dudley, Male Human Sorcerer 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 18 (+4)17 (+3)
Skills Stealth +3, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ildrex Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears yellow leather gloves, a yellow jacket, and tight pants. His silver crest is braided into rings. His gold eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born in a small desert village. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Artistic. Bonds: Poor, Job, Nature, Mentor. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Ildrex Orexijandilin, Male Dragonborn Warlock 3
Medium (6'4") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 1500 sp.


Social Check DCs

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