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NPC Generator

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Kûga Langley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man sports grey clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized emerald on his left hand. He keeps his auburn hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. His mother was a soldier and died while he was still young. Kûga was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: To reunite with his old friends; and money/treasure

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Military, Adventurer. Occupation: Architect

Voice: Whispers

Attributes [hide]

Kûga Langley, Male Half-Orc Ranger 2
Medium (6'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp.


Social Check DCs


Beast Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. His fur is greying and his face has many wrinkles. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Mayor business at a young age. He was taken as a slave by a traveling circus and forced to perform He has worked as a Mayor like his mother before him.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Job, Slave, Adventurer. Occupation: Mayor

Voice: Smoker's lung

Attributes [hide]

Beast Shoe, Male Tabaxi Rogue 3
Medium (5'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Climber’s kit.


Social Check DCs


Erky Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears professional attire. He has moderate length white hair. His violet eyes lackadaisically let the world flow into them.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a forest tribe. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and wants to raise his children well

Flaws: Antagonistic. Bonds: Attractive, Rich, Nature, Family. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Erky Tarkelby, Male Gnome Bard 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 gp. Violet garnet (900 gp). Freshwater pearl (8 gp).


Social Check DCs


Zephan Principle, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright yellow suits and hats. His silver hair is smooth and relatively long. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Zephan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was turned out during the war. He and his family wandered east to less war torn lands. Since then, he has sought to make the best of life.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Logical, Optimist. Flaws: Ugly, PTSD. Bonds: Poor, Job. Occupation: Mason

Voice: Rhymes sentences (sorry)

Attributes [hide]

Zephan Principle, Male Tiefling Barbarian 5
Medium (5'10") Tiefling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)17 (+3) 14 (+2)17 (+3)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Giant, Gnome, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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