Reynard Tinley, Male Human [Permalink]
Personal [hide]
Description: An older man who likes to wear darkened spectacles and heavy clothing, no matter the weather, he is not a threatening figure. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born in the south his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Reynard and his spouse have recently divorced.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor. Occupation: Architect
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 50 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp).
Varis Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears an entirely red suit with brown socks and a vest with buckled shoes. His blonde hair has been sun bleached extensively. His eyes are hazel and beady.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.
History: He got into the Beggar business at a young age. A few years later when the south was not economically sound they moved to his current location. He has achieved small success as a Beggar.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Flaws: Ugly, Lazy. Bonds: Job, Immigrant. Occupation: Beggar
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 30 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp.
Raam Wit, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears green trousers with black and brown striped suspenders. He wears various colorful collared shirts. His white hair is unkempt and raggedy. His silver unseeing eyes seem to look past you.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a Weaver, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To clean up the streets; and he's repulsed by the pc
Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Guardian. Occupation: Seamstress
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 72 (8d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
Possessions: 11000 sp. Smoky quartz (40 gp). Blue quartz (5 gp). Eye agate (5 gp). Blue quartz (5 gp).
Smoking Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears white trousers with brown and blue striped suspenders. He wears various colorful collared shirts. His gray fur, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A powerful brothel owner made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic. Flaws: Selfish, Impulsive. Bonds: Attractive, Mentor. Occupation: Stylist
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 340 gp. Silver comb with moonstones (200 gp). 1 Masterwork Common Ranged Weapon.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

