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NPC Generator

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Advanced [show]


Eberdeb Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a grey vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his blonde hair in a flapper bob. His fierce green eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Eberdeb Musgraben, Male Gnome Bard 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Just what you see.


Social Check DCs


Stannor Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has a small bristly mustache and wavy red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a soldier and died while he was still young. Stannor was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Opinionated, Logical. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Stannor Deephollow, Male Halfling Fighter 11
Small (3'4") Halfling, Neutral Evil (CR 11)
Armor Class 12
Hit Points 88 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Deception +6, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Hubert Roscoe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He very much looks the part of a Sage. His brown hair has been sun bleached extensively. He has amber eyes.

Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hubert took refuge in the ruined castle and found the beat up hammer and armor he uses now. He became a Sage soon after.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic. Bonds: Job, Religious, Rich, Nature. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Hubert Roscoe, Male Human Warlock 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)12 (+1) 16 (+3)14 (+2)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 20 pp. Red-brown spinel (110 gp).


Social Check DCs


Kody Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He carries with him a set of daggers on his belt, each one with a aquamarine on the hilt. His brown hair is cut short. His eyes are green and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Kody was born in the south. At a young age he loved to build and create. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Justice, Persistence. Flaws: Shy. Bonds: Job. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Kody Allerton, Male Human Warlock 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 9 (-1)12 (+1)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 110 gp. Onyx (30 gp).


Social Check DCs

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