Aelar Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft yellow waves gently in the breeze. He has a penchant for wearing a ring with an oversized amber on his left hand. His silver hair is matted, messy, and big. He has gleaming, smiling brown eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.
History: Aelar hails from a village terrorized by brigands. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He wants revenge against brigands; and a deep hatred of brigands
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Tanner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: Red spinel (40 gp).
Dalgal Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears baggy white pantaloons and a brown scarf. His skin is also unnaturally pale. He has shaved his head bald. His hazel eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised in a plains tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 14 years.
Motivation: He feels kind of lost in life.
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Nature, Job. Occupation: Tailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Cairn Generous, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is renowned for his bright grey suits and hats. His silver hair is unkempt and raggedy. His eyes are black and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He has worked as a Bookbinder like his father before him.
Motivation: Further expansion of business; and to be a stylist again
Ideals: Logical, Fighting, Athletic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Bookbinder
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Melee.
Gerbo Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'5" and dresses in brown turtlenecks beneath a grey coat with tan slacks. His right leg appears badly burned and disfigured. His brown hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Gerbo's homeland. Gerbo decided to take the middle way and become a bodyguard. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To settle down with his crush.
Ideals: Joker, Fighting. Bonds: Has a crush, Immigrant. Occupation: Mayor
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 40000 cp. Emerald (1300 gp). 1 Minor magic item. 1 Minor magic item.
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