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NPC Generator

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Advanced [show]


Carrie Holimion, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'11" and is wearing a long, tan, dusty cloak. His right hand appears badly burned and disfigured. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Carrie hails from a village terrorized by drow. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Carrie began to lead the lost caravan. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Enemies. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Carrie Holimion, Male Elf Warrior 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)18 (+4) 14 (+2)16 (+3)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Halfling, Giant, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bagabug Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is thinning but still full. This gray eyed easterner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic. Bonds: Rich, Attractive, Job, In love. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Bagabug Budd, Male Half-Orc Warrior 7
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)10 (+0) 18 (+4)10 (+0)
Skills Insight +7, Medicine +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 70000 cp. Chrysoprase (30 gp). Alexandrite (1400 gp). Deep blue spinel (1400 gp). Silver pearl (120 gp).


Social Check DCs


Duergath Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. His hair is always cut to a buzz. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Duergath was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To protect his home; and wants to raise his children well

Flaws: Antagonistic. Bonds: Attractive, Family, Job, Adventurer, Guardian. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Duergath Fireforge, Male Dwarf Warrior 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)16 (+3) 10 (+0)12 (+1)
Skills Deception +3, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Celestial, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. Tourmaline (80 gp).


Social Check DCs


Melech Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is blue and curly. His silver eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the north his family was never financially stable. He found a children's book about a Tiefling Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Sailor for hire.

Motivation: Wants to open a new tavern; and balancing his hectic life and new sailor responsibilities is difficult

Bonds: Attractive, Job, Poor, Adventurer. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Melech Lithe, Male Tiefling Ranger 2
Medium (6'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 10 (+0)18 (+4)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 80 gp.


Social Check DCs

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