Hadarai Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears brown leather gloves, a brown jacket, and tight pants. He is tall, broad shouldered and powerfully built. He sports a long golden beard, and similarly colored long hair. He has green eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing music.
History: Gifted from a young age, Hadarai studied abroad. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their daughter. He worked as a Actor, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Artistic, Gifted. Bonds: Attractive, Family, Debt. Occupation: Actor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 21 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnoll, Goblin, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 30 pp. 1 Minor magic item.
Thorpe Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a small toy that he constantly fidgets with.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Seeks redemption.
Ideals: Joker. Flaws: Addict, Disease. Bonds: Poor, Attractive. Occupation: Sailor
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 12)
Armor Class 16
Hit Points 75 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 21 (+5) | 17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Draconic
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +6
Possessions: 200 pp. Rhodochrosite (9 gp). Deep green spinel (80 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Therai Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long black hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has always had a great fascination with Tiefling culture. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His mother raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.
Motivation: Tiefling compassion.
Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Nature, Adventurer. Occupation: Bounty Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 13)
Armor Class 10
Hit Points 81 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Druidic, Goblin
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0
Possessions: 700 pp. Brass mug with jade inlays (400 gp). 1 Medium magic item.
William Davenport, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is long and unkept. He wears a mask on his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Body Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!
