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NPC Generator

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Advanced [show]


Ortegar Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple brown robe with white stripes complete with hood. He has a brown handlebar mustache and slicked back brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Ortegar lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Flaws: Greedy, Fearful. Bonds: Family, Nature. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Ortegar Littlefoot, Male Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1700 sp.


Social Check DCs


Adelard Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His chestnut hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal music training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and regain custody of his son

Ideals: Professionalism, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Sailor

Voice: Italian accent

Attributes [hide]

Adelard Shelley, Male Human Bard 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)16 (+3) 13 (+1)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Druidic, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 600 sp.


Social Check DCs


Carrie Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His black hair is braided into rings. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also hits on women, regardless of circumstances.

History: He was born in the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his son; and he would like to get married and retire

Flaws: Ugly. Bonds: Poor, Has a crush, Immigrant, Mentor, Family. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Carrie Cithreth, Male Elf Adept 4
Medium (5'3") Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Religion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arumawann Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. He has wavy silver hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was always a brilliant, if unscrupulous mind. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others.

Ideals: Impeccable, Logical. Flaws: Fearful, Insane. Bonds: Attractive. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Arumawann Cobblelob, Male Gnome Rogue 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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